IGN
Two things about Hunger piqued my interest immediately: its visual aesthetic and its actual visuals. Game director Maximilian Rea described Hunger’s look as “Renaissance gothic,” which seems like a fair way to sum it up. Hunger mixes first-gen firearms with brutal melee weapons inside of filthy lived-in towns and glorious castles…
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Hunger Is a Multiplayer First-Person RPG That Uses an Extraction Loop but Isn’t Defined by It
Two things about Hunger piqued my interest immediately: its visual aesthetic and its actual visuals. Game director Maximilian Rea described Hunger’s look as “Renaissance gothic,” which seems like a fair way to sum it up. Hunger mixes first-gen firearms with brutal melee weapons inside of filthy lived-in towns and glorious castles…