Viktor Antonov, the key mind behind Half-Life 2’s City 17, has died
One of video gaming's great urban fabulists, Half-Life 2 art director and Dishonored visual designer Viktor Antonov, has died at
One of video gaming's great urban fabulists, Half-Life 2 art director and Dishonored visual designer Viktor Antonov, has died at
Microsoft Gaming CEO Phil Spencer would like to know if video games journalism is OK. He is concerned that the
I had Hell Is Us vaguely pegged as an "arty" game, but then I watched the new release date trailer,
Hunt: Showdown and Crysis developers Crytek are dismissing an estimated 15 percent of their workforce - around 60 people out
I cherish my fairly sharp memories of the 2016 launch version of No Man's Sky, inasmuch as the contrast renders
Hidden away on NASA's Golden Record, an interstellar archive of music, image and sound, there is a recording of a
Debate continues to rage on the internetworks about whether premium video games, and especially the ones with the largest budgets,
I'll be blunt: the only thing that really entices me about SpaceCraft is that it's from Shiro Games, creators of
If Space Marine 2's wanton devil-mulching left you hungry for more fantastical depictions of medieval zealotry, maybe take a look
Pac-Man is doing a Prince Of Persia: Warrior Within, everybody. That’s to say, the Bandai Namco series is doing one
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