Rock Paper Shotgun
There are many reasons to play and write about Arco. The Mesoamerican pixelart landscapes, for example – radiant, cloud-hung platters of land with people and buildings reduced to daubs of paint in the foreground. The fact that it’s about witnessing and surviving colonial invasion, rather than the more familiar European or North American video game fantasy of searching a New World for plunder…
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Among the many beauties of Arco is that it’s a secret, gentle introduction to bullet hell shooting
There are many reasons to play and write about Arco. The Mesoamerican pixelart landscapes, for example – radiant, cloud-hung platters of land with people and buildings reduced to daubs of paint in the foreground. The fact that it’s about witnessing and surviving colonial invasion, rather than the more familiar European or North American video game